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STEP-BY-STEP: Halo Sketch

Wednesday, February 27, 2008    

Hello, this is the first step-by step I will be posting here. It's a very simple sketch from the game "Halo".

Since I'm not particularly familiar with the game, I went hunting for references on Google Images, finding many hi-res images to use.

Then it's time to decide the soldier's position. Normally this part works by trial-and-error, sketching and erasing until I find the ideal pose, but in this case I made various examples so that I could post them here.

halo_prelim


halo_rough


I wanted something iconic but simple. So I ended up going through examples 1, which I thought came up too simple and 2, which I didn't use because I found it too cliche. Until I decided on number 3, for it is iconic without the cliche factor and simple but not too simple.

From there it was a matter of sketching up the details, based on the references. On this stage I'm not too worried about the weights of the lines or shades, I just want to make sure that all the elements are there.

halo_sketch






And finally I complete the sketch, adding more line thickness to objects and parts that are closer and defining the shading. Normally my art has heavier shading, but I opted to make this sketch lighter to avoid hiding all the armor details.

 

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